
I understand these files were never designed to be extracted (e.g. I do have access to a hard drive containing many versions of the original files, but the file organization is a mess, so it isn't obvious which folders are necessary.

I need to extract and/or convert these files in order to be used in the newer Unity version. The issue that I'm facing is that in the older Unity, project assets were dealt with in a completely different file format.

(FYI, the reason why I am not upgrading to a more recent version of Unity is due to a dependency on a third-party library, Active Reader, and 5.2.3 is the highest version it is compatible with.)

* All folder with "bin" must be convert to applicationį. * Right click to the selected folder, then select Convert to Application * Select your default website, select the folder How to make some of the folder in your www as Application? * Select your Application Pools (make sure it is. * On Computer Management, select Services and Applications -> Internet information Services * Right click on your "Computer Icon" then select "Manage" * Copy your web files inside "C:\inetpub\wwwroot" * Delete all unnecessary files inside "C:\inetpub\wwwroot" How to check? open your browser and browser or your C. * On Internet Information Services, go to World Wide Web and check all Application Development Features * On windows features dialog box, check Internet Information Services * Control Panel -> Program and Features -> Turn Windows Features on or off How to setup IIS (make sure your OS support IIS)

Correct Client (APK) for your server filesī. * Nox - for testing your APK (with installed Packet Capture apps and make sure Nox is rooted) * AssetBundleExtractor (ABE) - for extracting. * DnSpy - for editing unencrypted Assembly-Charp.dll and other exe/dll *if needed)
